﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Model.Items.Weapons.Parts;

namespace Model.Items.Weapons
{
    public class Mace : Weapon
    {
        private Head _Head;
        private Handle _Handle;

        public Mace(Head head, Handle handle)
        {
            MaceHead = head;
            MaceHandle = handle;
        }

        public Head MaceHead
        {
            get { return _Head; }
            set
            {
                _Head = value;
                NotifyPropertyChanged("MaceHead");
            }
        }

        public Handle MaceHandle
        {
            get { return _Handle; }
            set
            {
                _Handle = value;
                NotifyPropertyChanged("MaceHandle");
            }
        }

    }
}
